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To date, most digital image and video editing tools have been canvas-centric. Advances in artificial intelligence, however, have started a shift toward more object-centric workflows. Luke Wroblewski several examples of this transition.
It can change an object on a photo with precise control over where pixels go, thus manipulating the pose, shape, expression, and layout of diverse categories such as animals, cars, humans, landscapes, etc.
A generative encyclopedia of imaginary sea creatures. It consists of an infinite numbers of potential underwater life forms.
Unreal engine add-on lets you generate realistic humans. You get a detailed 3D model in motion.
Another Sensei experiment that puts graphic assets on top of raster packaging mockups. See more MAX 2022 announces (Instant Add, Magnetic Type, Motion Mix and Made in the Shade are the best).
Procedurally-generated vector-format infinitely-scrolling Chinese landscape for the browser. It's inspired by traditional Chinese landscape scrolls.
Tyler Hobbs talks about generative art movement in the NFT community. They use artistic algorithms (although it leads to the ocean of sameness). He mentions Artblocks platform and his own Fidenza project.
The tool draws with semantic brushes that produce or remove units such as trees, brick-texture, or domes.